Because « Emo Programming: Beyond agile and pragmatic » becomes
really difficult to find nowdays ... :) :), I decided to release a short paper
inspired from it, using the music of the group Finding Stella
Please notice that as I am a french speak, my english will be a like truffed
of French « parlé » .
Using the power of music and sound to discover new way
to program is emo programming.
I decided to put this principle in action, with Finding Stella.
The base of Finding_Stella is rythmics that display graphically over
You will see during time squares appearing and then disappearing (gradually
or suddenly); then others squares appearing in other place.
That is the choice of Finding_Stella controls.
Finding Stella is a neighbour of node programming, with difference
that make Finding Stella specific. Usual node programming (and similar
to the best known PureData) generally shows all the nodes in the same time.
Musically speakink this is not really effective. It is like hearing all the sounds
at the same time, which can be quiet disturbing an ubuesque charivari :)
Timing and pausing is the essential part of Finding_Stella.
To be more precise, running programs in a Finding_Stella manner
is nearer to play a video clip as squares come and goes, and speech (or lyrics)
in-between them display then disappear.
As Kathy quote Claude Debussy [ « Music is the space between the notes. »],
between is what make stuff.
In F_S we use between time action pattern.
And that is because:
it is easy to compose
it is pleasant to view in action
it is compute-friendly interaction
What you program is what you see ... as the program play, squares come on the
screen then change colours, or exchange look-a-like dots (for params), or begin to fade.
As so you know 'in time' what is going on...
Writing script with words doesn't really suits that quit of programming.
This is way F_S is using drawing.
Probably inspire by braille writing, we use squares to use fonctionnalities.
What is important is the presence of the square and its colour.
Its place in space is more a question of easying the program's reading.
... Next Chapter ....